AI Insights · Timothy · April 2023
Top 5 Roguelike Games on Unified Platform in Russia Q1 2023
In Q1 2023, the top 5 roguelike games in Russia exhibited varying trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
The first quarter of 2023 saw notable activity among the top 5 roguelike games in Russia on a unified platform. The data from Sensor Tower reveals interesting trends in weekly downloads, revenue, and active users for these popular titles.
Soul Knight experienced a consistent performance throughout the quarter. Weekly downloads peaked at approximately 40.3K in the first week of January, while the lowest point was around 26.5K in late February. Revenue saw a steady increase early in the quarter, reaching around $1.7K in the week of January 23, before stabilizing at approximately $850 in March. Active users fluctuated, peaking at about 1.37M mid-February, before ending the quarter with around 1.28M.
Mobile Legends: Adventure had a varied performance in Q1 2023. Downloads were highest in late January at 15.2K and dropped to around 7.9K in mid-March. Revenue peaked at about $4.8K in late February, with a notable rise to approximately $4.5K in mid-February. Active users remained relatively stable, averaging around 105K, with a slight dip to approximately 95.7K in mid-March.
Legend of Slime: Idle RPG War saw significant fluctuations in its metrics. Downloads peaked at around 18.4K in late January but dropped to approximately 5.8K by the end of March. Revenue followed a similar pattern, peaking at around $1.3K in early January and stabilizing at approximately $723 by the end of the quarter. Active users increased from about 19.1K at the start of the quarter to roughly 42.6K by late January, before gradually declining to around 31.4K by the end of March.
Dungeon Crusher: AFK Heroes had a steady performance with some peaks and troughs. Weekly downloads fluctuated, reaching a high of approximately 18K in the first week of January before stabilizing around 7.2K by the end of March. Revenue peaked at around $2.8K in late January, with some fluctuations, ending the quarter at approximately $1.2K. Active users remained relatively stable, averaging around 130K, with minor fluctuations throughout the quarter.
Hero Wars: Alliance demonstrated strong revenue performance, peaking at around $170K in mid-February and ending the quarter at approximately $167K. Downloads were more modest, peaking at around 10.3K in late December and dropping to roughly 4.9K by the end of March. Active users remained stable, averaging around 125K throughout the quarter.
For more detailed insights and trends, visit Sensor Tower.